*10-04-2017 (Retry)*
BUG FIX: Shell Monster no longer gets stuck mid-air if you have thorns.
LOCALIZATION: Intents + dungeon names.
LOCALIZATION: ui.json
METRIC: Not logging metric on Spire Heart event (it's the same as score anyway).
UX: Adding a Retry button in the death screen.
UX: Adding some shading to progress bar so it appears less flat.
UX: No death quote if you win now.
UX: Rendering a line instead of dotted lines between stats and total score.
UX: Shell Monster y position upped by 10px.
UX: Stats and totals are now centered based on stat array size, allowing dynamic centering.
UX: Updating some button logic based on victory/death screen.
UX: Upon victory, the death banner text is now 'Victory?'
VFX: Added SFX and screenshake to spire heart event.
VFX: Created new VFX when attacking the heart at the final event.
VFX: Updating shiny cone lights in unlock screen.